Enchanting

HOW TO OBTAIN ENCHANTED ITEMS OR ENCHANTMENT KITS
Enchanted items and enchantment kits can be obtained in a variety of ways.
You can earn them through
looting, quests, daily rewards, recycling enchanted gear, level up milestones, defeating bosses and special NPCs, raiding bases, participating in server events, or by claiming your "Diamond Supporter" rank and "God" playtime rank daily kits.

HOW TO IDENTIFY ENCHANTED ITEMS
Enchanted items are easy to identify. They come pre-skinned with a custom skin (for skinnable item types), trigger a chat notification upon acquisition, and feature a green label below the item name. Hovering over the label will reveal its active enchantments.

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To see your currently equipped enchanted items and bonuses, type /ench

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HOW TO ENCHANT
Enchanting can be done by utilizing a button in the user interface of a small furnace or large furnace.

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A lot of enchantments are specific to items or item types. Make sure to check the list below to see what sort of items can hold specific enchantments.

ENCHANTMENTS LIST
Note: Enchantments and their values may be adjusted over time for balancing purposes. 

Academic1.png
Academic
Min: 5% | Max: 8% | Global Cap: 75%
Chance to refund scrap on research.
Valid Item Types: Headgear / Hats
Angler.png
Angler
Min: 1% | Max: 10% | Global Cap: 200%
Increase yield on fish caught.
Valid Item Types: Gloves / Fishing Rod / Frog Boots / Wetsuit / Boonie Hat
Attractive.png
Attractive
Min: 1% | Max: 20% | Global Cap: 100%
Chance to automatically pick up components when destroying barrels.
Valid Item Types: *
BeastBane.png
Beast Bane
Min: 1% | Max: 10% | Global Cap: 100%
Increase damage to animals.
Valid Item Types: *
BeastWard.png
Beast Ward
Min: 1% | Max: 10% | Global Cap: 75%
Reduced damage from animals.
Valid Item Types: *
BlastMine.png
Blast Mine
Min: 1% | Max: 10% | Global Cap: 30%
Chance to mine nearby nodes when mining a node.
Valid Item Types: Gloves / Picks / Jackhammer
BradleyDamage.png
Bradley Damage
Min: 1% | Max: 10% | Global Cap: 50%
Increase damage done to Bradley APC.
Valid Item Types: Rocket Launcher / Gloves
Butcher.png
Butcher
Min: 2% | Max: 10% | Global Cap: 200%
Increase skinning yield.
Valid Item Types: Gloves / Blades / Hatchets
Builder.png
Builder
Min: 2% | Max: 10% | Global Cap: 50%
Chance for building upgrade to be free.
Valid Item Types: *
ComponentLuck.png
Component Luck
Min: 3% | Max: 10% | Global Cap: 35%
Chance to receive additional components when looting barrels and crates.
Valid Item Types: *
Damage.png
Damage
Min: 1% | Max: 3% | Global Cap: 15%
Increases damage to all enemies.
Valid Item Types: *
Deforest.png
Deforest
Min: 1% | Max: 5% | Global Cap: 50%
Chance to cut down nearby trees when completing a tree.
Valid Item Types: *
Durable.png
Durable
Min: 1% | Max: 10% | Global Cap: 50%
Reduces the durability damage of equipped items.
Valid Item Types: *
ElectronicsLuck.png
Electronics Luck
Min: 2% | Max: 10% | Global Cap: 35%
Chance to receive additional electronics when looting barrels and crates.
Valid Item Types: *
Elemental.png
Elemental
Min: 2% | Max: 10% | Global Cap: 50%
Reduced damage from heat and cold.
Valid Item Types: Attire
Environmentalist.png
Environmentalist
Min: 2% | Max: 10% | Global Cap: 50%
Increases the speed of recyclers that you activate.
Valid Item Types: Attire
ExtendedMag.png
Extended Mag
Min: 5% | Max: 25% | Global Cap: 25%
Increases the maximum ammo capacity of your weapon.
Valid Item Types: Guns
Fabricate.png
Fabricate
Min: 1% | Max: 5% | Global Cap: 10%
Chance to duplicate an item on craft.
Valid Item Types: Chest clothing (shirts, jackets, etc.) / Suits (Hazmats, costumes, etc.)
FallDamage.png
Fall Damage
Min: 1% | Max: 5% | Global Cap: 35%
Reduces fall damage.
Valid Item Types: Footwear / Ninja Costume
FishingLuck.png
Fishing Luck
Min: 1% | Max: 5% | Global Cap: 50%
Chance to get a small trinket when catching a fish.
Valid Item Types: Gloves / Fishing Rod / Frog Boots / Wetsuit / Boonie Hat
FlakJacket.png
Flak Jacket
Min: 1% | Max: 5% | Global Cap: 25%
Reduced damage from explosives.
Valid Item Types: Armor
Forager.png
Forager
Min: 1% | Max: 10% | Global Cap: 50%
Increase yield on collectables.
Valid Item Types: Gloves
HealShare.png
Heal Share
Min: 1% | Max: 10% | Global Cap: 100%
Share healing effects with nearby players.
Valid Item Types: Attire
Horticulture.png
Horticulture
Min: 1% | Max: 5% | Global Cap: 20%
Increases the amount of resources gained when harvesting grown plants.
Valid Item Types: Attire
HeliDamage.png
Heli Damage
Min: 1% | Max: 10% | Global Cap: 50%
Increase damage done to patrol heli.
Valid Item Types: Guns
IronStomach.png
Iron Stomach
Min: 5% | Max: 20% | Global Cap: 100%
Chance to negate negative effects when consuming food.
Valid Item Types: Attire
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Lead
Min: 1% | Max: 10% | Global Cap: 50%
Reduces radiation damage.
Valid Item Types: Attire
LineStrength.png
Line Strength
Min: 1% | Max: 8% | Global Cap: 75%
Increase strength of fishing line.
Valid Item Types: Fishing Rod / Frog Boots / Wetsuit / Boonie Hat
Lumberjack.png
Lumberjack
Min: 1% | Max: 10% | Global Cap: 200%
Increases woodcutting yield.
Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing
Manufacture.png
Manufacture
Min: 1% | Max: 20% | Global Cap: 100%
Increases the speed of your crafting.
Valid Item Types: Attire
MeleeWard.png
Melee Ward
Min: 2% | Max: 15% | Global Cap: 25%
Reduces damage from all melee weapons.
Valid Item Types: Armor
MiningLuck.png
Mining Luck
Min: 1% | Max: 5% | Global Cap: 35%
Chance to get a random item when mining.
Valid Item Types: Gloves / Picks / Jackhammer
Pharmaceutical.png
Pharmaceutical
Min: 1% | Max: 8% | Global Cap: 100%
Increases healing from all sources.
Valid Item Types: Attire
Paramedic.png
Paramedic
Min: 1% | Max: 15% | Global Cap: 100%
Players you revive get additional health.
Valid Item Types: Attire
Prepper.png
Prepper
Min: 5% | Max: 10% | Global Cap: 50%
Chance to not consume food when eating.
Valid Item Types: Attire
Prospector.png
Prospector
Min: 1% | Max: 10% | Global Cap: 200%
Increases mining yield.
Valid Item Types: Gloves / Picks / Jackhammer
Regeneration.png
Regeneration
Min: 0.1 hp/sec | Max: 0.2 hp/sec | Global Cap: 1.5 hp/sec
Passive regeneration.
Valid Item Types: Armor
Reinforced.png
Reinforced
Min: 5% | Max: 20% | Global Cap: 90%
Reduce the the amount of damage that your vehicles receive when mounted.
Valid Item Types: Attire
RockCycler.png
Rock Cycler
Min: 1% | Max: 5% | Global Cap: 15%
Chance for node to instantly spawn when mined.
Valid Item Types: Gloves / Picks / Jackhammer
Sated.png
Sated
Min: 5% | Max: 15% | Global Cap: 75%
Increases the amount of calories and hydration you receive from food and water sources.
Valid Item Types: Attire
Scavenger.png
Scavenger
Min: 2% | Max: 15% | Global Cap: 75%
Chance to find additional scrap from crates and barrels.
Valid Item Types: *
ScientistBane.png
Scientist Bane
Min: 1% | Max: 10% | Global Cap: 50%
Increase damage to scientists.
Valid Item Types: Guns / Bows
ScientistWard.png
Scientist Ward
Min: 1% | Max: 10% | Global Cap: 50%
Reduces damage from scientists.
Valid Item Types: Armor
SkinningLuck.png
Skinning Luck
Min: 1% | Max: 10% | Global Cap: 35%
Chance to get a small trinket when skinning.
Valid Item Types: Gloves / Blades / Hatchets
Smasher.png
Smasher
Min: 1% | Max: 10% | Global Cap: 100%
Chance to instantly destroy a barrel with any weapon.
Valid Item Types: Weapons
Smelter.png
Smelter
Min: 2% | Max: 10% | Global Cap: 50%
Increases the smelting speed of furnaces you activate.
Valid Item Types: Attire
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Swift
Min: 2% | Max: 10% | Global Cap: 15%
Increases running speed.
Valid Item Types: Attire
Tanner.png
Tanner
Min: 1% | Max: 10% | Global Cap: 50%
Chance to skin nearby corpses when skinning a corpse.
Valid Item Types: Gloves / Blades / Hatchets
Thrifty.png
Thrifty
Min: 1% | Max: 5% | Global Cap: 15%
Chance for crafting components to be refunded upon craft.
Valid Item Types: Chest clothing (shirts, jackets, etc.) / Suits (Hazmats, costumes, etc.)
Thorns.png
Thorns
Min: 1% | Max: 5% | Global Cap: 25%
Reflects a % of the damage done back to the attacker.
Valid Item Types: Attire
TreePlanter.png
Tree Planter
Min: 1% | Max: 10% | Global Cap: 25%
Chance for new tree to instantly spawn when cut down.
Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing
UncannyDodge.png
Uncanny Dodge
Min: 1% | Max: 5% | Global Cap: 20%
Chance to completely dodge an incoming attack.
Valid Item Types: Armor
Vampiric.png
Vampiric
Min: 1% | Max: 5% | Global Cap: 10%
Heal you for a percentage of damage dealt.
Valid Item Types: Guns / Bows
WoodcuttingLuck.png
Woodcutting Luck
Min: 1% | Max: 5% | Global Cap: 35%
Chance to get a random item when cutting down a tree.
Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing