HOW TO OBTAIN ENCHANTED ITEMS OR ENCHANTMENT KITS
Enchanted items and enchantment kits can be obtained in a variety of ways.
You can earn them through looting, quests, daily rewards, recycling enchanted gear, level up milestones, defeating bosses and special NPCs, raiding bases, participating in server events, or by claiming your "Diamond Supporter" rank and "God" playtime rank daily kits.
HOW TO IDENTIFY ENCHANTED ITEMS
Enchanted items are easy to identify. They come pre-skinned with a custom skin (for skinnable item types), trigger a chat notification upon acquisition, and feature a green label below the item name. Hovering over the label will reveal its active enchantments.

To see your currently equipped enchanted items and bonuses, type /ench

HOW TO ENCHANT
Enchanting can be done by utilizing a button in the user interface of a small furnace or large furnace.

A lot of enchantments are specific to items or item types. Make sure to check the list below to see what sort of items can hold specific enchantments.
ENCHANTMENTS LIST
Note: Enchantments and their values may be adjusted over time for balancing purposes.
![]() | Academic Min: 5% | Max: 8% | Global Cap: 75% Chance to refund scrap on research. Valid Item Types: Headgear / Hats |
![]() | Angler Min: 1% | Max: 10% | Global Cap: 200% Increase yield on fish caught. Valid Item Types: Gloves / Fishing Rod / Frog Boots / Wetsuit / Boonie Hat |
![]() | Attractive Min: 1% | Max: 20% | Global Cap: 100% Chance to automatically pick up components when destroying barrels. Valid Item Types: * |
![]() | Beast Bane Min: 1% | Max: 10% | Global Cap: 100% Increase damage to animals. Valid Item Types: * |
![]() | Beast Ward Min: 1% | Max: 10% | Global Cap: 75% Reduced damage from animals. Valid Item Types: * |
![]() | Blast Mine Min: 1% | Max: 10% | Global Cap: 30% Chance to mine nearby nodes when mining a node. Valid Item Types: Gloves / Picks / Jackhammer |
![]() | Bradley Damage Min: 1% | Max: 10% | Global Cap: 50% Increase damage done to Bradley APC. Valid Item Types: Rocket Launcher / Gloves |
![]() | Butcher Min: 2% | Max: 10% | Global Cap: 200% Increase skinning yield. Valid Item Types: Gloves / Blades / Hatchets |
![]() | Builder Min: 2% | Max: 10% | Global Cap: 50% Chance for building upgrade to be free. Valid Item Types: * |
![]() | Component Luck Min: 3% | Max: 10% | Global Cap: 35% Chance to receive additional components when looting barrels and crates. Valid Item Types: * |
![]() | Damage Min: 1% | Max: 3% | Global Cap: 15% Increases damage to all enemies. Valid Item Types: * |
![]() | Deforest Min: 1% | Max: 5% | Global Cap: 50% Chance to cut down nearby trees when completing a tree. Valid Item Types: * |
![]() | Durable Min: 1% | Max: 10% | Global Cap: 50% Reduces the durability damage of equipped items. Valid Item Types: * |
![]() | Electronics Luck Min: 2% | Max: 10% | Global Cap: 35% Chance to receive additional electronics when looting barrels and crates. Valid Item Types: * |
![]() | Elemental Min: 2% | Max: 10% | Global Cap: 50% Reduced damage from heat and cold. Valid Item Types: Attire |
![]() | Environmentalist Min: 2% | Max: 10% | Global Cap: 50% Increases the speed of recyclers that you activate. Valid Item Types: Attire |
![]() | Extended Mag Min: 5% | Max: 25% | Global Cap: 25% Increases the maximum ammo capacity of your weapon. Valid Item Types: Guns |
![]() | Fabricate Min: 1% | Max: 5% | Global Cap: 10% Chance to duplicate an item on craft. Valid Item Types: Chest clothing (shirts, jackets, etc.) / Suits (Hazmats, costumes, etc.) |
![]() | Fall Damage Min: 1% | Max: 5% | Global Cap: 35% Reduces fall damage. Valid Item Types: Footwear / Ninja Costume |
![]() | Fishing Luck Min: 1% | Max: 5% | Global Cap: 50% Chance to get a small trinket when catching a fish. Valid Item Types: Gloves / Fishing Rod / Frog Boots / Wetsuit / Boonie Hat |
![]() | Flak Jacket Min: 1% | Max: 5% | Global Cap: 25% Reduced damage from explosives. Valid Item Types: Armor |
![]() | Forager Min: 1% | Max: 10% | Global Cap: 50% Increase yield on collectables. Valid Item Types: Gloves |
![]() | Heal Share Min: 1% | Max: 10% | Global Cap: 100% Share healing effects with nearby players. Valid Item Types: Attire |
![]() | Horticulture Min: 1% | Max: 5% | Global Cap: 20% Increases the amount of resources gained when harvesting grown plants. Valid Item Types: Attire |
![]() | Heli Damage Min: 1% | Max: 10% | Global Cap: 50% Increase damage done to patrol heli. Valid Item Types: Guns |
![]() | Iron Stomach Min: 5% | Max: 20% | Global Cap: 100% Chance to negate negative effects when consuming food. Valid Item Types: Attire |
![]() | Lead Min: 1% | Max: 10% | Global Cap: 50% Reduces radiation damage. Valid Item Types: Attire |
![]() | Line Strength Min: 1% | Max: 8% | Global Cap: 75% Increase strength of fishing line. Valid Item Types: Fishing Rod / Frog Boots / Wetsuit / Boonie Hat |
![]() | Lumberjack Min: 1% | Max: 10% | Global Cap: 200% Increases woodcutting yield. Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing |
![]() | Manufacture Min: 1% | Max: 20% | Global Cap: 100% Increases the speed of your crafting. Valid Item Types: Attire |
![]() | Melee Ward Min: 2% | Max: 15% | Global Cap: 25% Reduces damage from all melee weapons. Valid Item Types: Armor |
![]() | Mining Luck Min: 1% | Max: 5% | Global Cap: 35% Chance to get a random item when mining. Valid Item Types: Gloves / Picks / Jackhammer |
![]() | Pharmaceutical Min: 1% | Max: 8% | Global Cap: 100% Increases healing from all sources. Valid Item Types: Attire |
![]() | Paramedic Min: 1% | Max: 15% | Global Cap: 100% Players you revive get additional health. Valid Item Types: Attire |
![]() | Prepper Min: 5% | Max: 10% | Global Cap: 50% Chance to not consume food when eating. Valid Item Types: Attire |
![]() | Prospector Min: 1% | Max: 10% | Global Cap: 200% Increases mining yield. Valid Item Types: Gloves / Picks / Jackhammer |
![]() | Regeneration Min: 0.1 hp/sec | Max: 0.2 hp/sec | Global Cap: 1.5 hp/sec Passive regeneration. Valid Item Types: Armor |
![]() | Reinforced Min: 5% | Max: 20% | Global Cap: 90% Reduce the the amount of damage that your vehicles receive when mounted. Valid Item Types: Attire |
![]() | Rock Cycler Min: 1% | Max: 5% | Global Cap: 15% Chance for node to instantly spawn when mined. Valid Item Types: Gloves / Picks / Jackhammer |
![]() | Sated Min: 5% | Max: 15% | Global Cap: 75% Increases the amount of calories and hydration you receive from food and water sources. Valid Item Types: Attire |
![]() | Scavenger Min: 2% | Max: 15% | Global Cap: 75% Chance to find additional scrap from crates and barrels. Valid Item Types: * |
![]() | Scientist Bane Min: 1% | Max: 10% | Global Cap: 50% Increase damage to scientists. Valid Item Types: Guns / Bows |
![]() | Scientist Ward Min: 1% | Max: 10% | Global Cap: 50% Reduces damage from scientists. Valid Item Types: Armor |
![]() | Skinning Luck Min: 1% | Max: 10% | Global Cap: 35% Chance to get a small trinket when skinning. Valid Item Types: Gloves / Blades / Hatchets |
![]() | Smasher Min: 1% | Max: 10% | Global Cap: 100% Chance to instantly destroy a barrel with any weapon. Valid Item Types: Weapons |
![]() | Smelter Min: 2% | Max: 10% | Global Cap: 50% Increases the smelting speed of furnaces you activate. Valid Item Types: Attire |
![]() | Swift Min: 2% | Max: 10% | Global Cap: 15% Increases running speed. Valid Item Types: Attire |
![]() | Tanner Min: 1% | Max: 10% | Global Cap: 50% Chance to skin nearby corpses when skinning a corpse. Valid Item Types: Gloves / Blades / Hatchets |
![]() | Thrifty Min: 1% | Max: 5% | Global Cap: 15% Chance for crafting components to be refunded upon craft. Valid Item Types: Chest clothing (shirts, jackets, etc.) / Suits (Hazmats, costumes, etc.) |
![]() | Thorns Min: 1% | Max: 5% | Global Cap: 25% Reflects a % of the damage done back to the attacker. Valid Item Types: Attire |
![]() | Tree Planter Min: 1% | Max: 10% | Global Cap: 25% Chance for new tree to instantly spawn when cut down. Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing |
![]() | Uncanny Dodge Min: 1% | Max: 5% | Global Cap: 20% Chance to completely dodge an incoming attack. Valid Item Types: Armor |
![]() | Vampiric Min: 1% | Max: 5% | Global Cap: 10% Heal you for a percentage of damage dealt. Valid Item Types: Guns / Bows |
![]() | Woodcutting Luck Min: 1% | Max: 5% | Global Cap: 35% Chance to get a random item when cutting down a tree. Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing |